would also be cool to have the time base quest where we have to save a npc before it goes or dies like the beginning orbusvr quest where we had to save a npc before he died
Yes please!! I am not against the hardcore dragon racing stuff existing (impressive times, other things Shiki suggested) and the hardcore stuff leading to an āeliteā title or something, but I like flying just to fly. Please let us mediocre happy leisurely fliers have mission types we can accomplish, too, aside from being okay with turning timed stuff in on bronze/silver by default.
Delivery quests that you canāt teleport for.
Quests to race something from one zone to another.
So many ideasā¦ One burying the otherā¦ All awesone
Iād like missions that can be failed. Things like:
- Timed missions
- Dragon race no-fail (maybe a slower time or not timed at all, just no failure allowed)
- No death instance completion
A couple of these interspersed into the normal rotation could keep people on their toes.
How about shaking things up a bit:
- Critter Capture (left hand) - if thereās code for which hand is using it?
yes have to use the opposite hand to catch creatures
Track down and kill a wandering elite that roams around a particular area.
I personally liked the escort missions that you had in Orbus. It was fun and sometimes required a small party to complete. There would of course be an added layer if you had to complete the quest with PvP.
Same went with hunting the moving NPCās. Having them be weekly might be interesting as they are not always in the same spot.
If escorts, please let us heal or shield npcs, too! I hated them in the original as a musky, had to overlevel quite some or ask for help because mobs were killing the npc before I could bring them down.
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