Closed Alpha Test: April 20th

But an in game spellbook would be really cool.

an in game spell book is a must in the future, but I can look them up until then. :sunglasses:

Yep. An in-game spell book would be nice. I wouldn’t be surprised if it is implemented in the future. Until then though, our best bet is to read through the player guide and try to memorize them. (there’s only a few at the moment!)

They’ve been really good about updating the patch notes on the wiki, but I don’t know of any “Known Issues” lists or community driving bug databases as of yet.

https://wiki.orbusvr.com/Patch_Notes

How quick is upgrading your account? Depending on how my schedule looks this weekend I may be able to have time to play and would like to upgrade my account in that case, but if it takes a couple of days and can’t be done for this 4/20 - 4/22 testing I’ll wait.

Riley has said before it’s instant (but the download isn’t), See the reply in this post: Paying For Epic Founder After Client Is Sent, Question
Just note the download is like 2GB

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Thanks! Sorry, might have been too quick to post, thought I looked around but missed that answer. Unless it’s P2P on a bad server or something 2gb download won’t be an issue for me.

edit: Whoops, didn’t notice the main forum, see that post now

As others have said, the Patch Notes have the details on what’s changed.

Good question! A few things you could focus your efforts on if you want to:

  • Test out the Player Housing, just enter it and then leave it and make sure it works.
  • Group up with some folks and test the Chain XP Bonus system.
  • Level up to level 8 and do the dungeon with a group.
  • Do a little solo leveling and see how the combat difficulty tuning feels to you.
  • Just explore and socialize and have fun! A lot of the test is really just making sure that the new stuff we added isn’t going to cause the servers to overload, tracking down server-side bugs, etc.

As for Known Issues, I will start a list on the Patch Notes page since there are a few things we already know about, but generally speaking you can feel free to report any bugs/issues you find, if you re-report something it’s no biggie for now. Obviously it’s Alpha so there’s a difference between something feeling ‘incomplete’ and something being buggy. For example, obviously right now there is no good way to trade items between players, some of the monsters are walking on hillsides, etc. That kind of stuff we’ll obviously fix. But if for example you find that you frequently get “stuck in combat” or the teleportation stops working entirely or you try to go into a dungeon and you end up in the side of a mountain…those would be great bug reports to get at this point in the process :slight_smile:

It’s on our to-do list for sure. But for now, yep, just memorize them off of the Runemage Guide on the wiki.

It’s a very fast server…I have a 300mb/s connection at home and I download things at full speed off of it (like 28 MB/sec or something). So if you have anything above like a 10mb/s connection you should be able to download it in just like 20 minutes or less.

EDIT: Although actually testing it out right now, it is going much slower for me than it was yesterday. In theory that server should be able to push 1gb/s of bandwidth and it’s only using around 30mb/s right now, so we’re nowhere near the link capacity. I’m looking into it now.

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I just downloaded the new patch with a 3mb/s connection, it didn’t take longer than 20 minutes :slight_smile:

Okay so your current downloads may have been interrupted by I just re-did a few things and now I’m back to getting like max speed on my connection (40MB/sec). So just restart the launcher if it gave you an error and you should be downloading much faster now :slight_smile:

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To my fellow mages;

I made a printable CheatSheet from all the currently available spells in the wiki, feel free to use it :slight_smile:

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i am so happy i donated to the kickstarter. early access FTW.

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Uuuuh, my pc watercooling is broken. now i0m trying to run the vive on my gaming laptop and it works with a few frame-losses in TheLab. hopefuilly it works with orbus.

and i think the servers are a bit overloaded xD http://i.imgur.com/JNA9vCj.png

the servers are coming up 39 minutes from my post

I’ve never used my Oculus for any game outside of Oculus App and Steam. Is there anything I’ll need to do to make sure the headset is working properly for the game?

that’s sad to hear. you would not believe how many people posted the same type of coments on youtube and twitch. water coolers tend to break…A LOT. i spend 3k on my PC with no water cooler and i cant even hear the fans. worked out for me. i hope you find a solution for this orbusvr test. :sunglasses:

I noticed in the patchnotes that the rangers damage was reliant on how far back u pull the bow, but is there a cap to it or can i make a catapult?

Lol, I’m pretty sure your arms will only allow you to pull back so far. :slight_smile: