Remember when the community voted 34 to 0 to have a combat sprint disable option? (Vote for who likes combat sprint)
Well after encountering a new problem, the whole thing has got to go.
As a right hander, I decided playing pally left handed is actually better for various reasons. However, there is a fundamental issue for using your hammer on the same hand as your movement. If you are running and you want to throw your hammer the sliding bug happens. Honestly, one of the most annoying bugs that have ever existed, which actually kills people in combat sometimes. This bug is player rage fuel.
In summary, if instead of a combat sprint button (the grip of your movement hand), that when you exceed 75% of it’s maximum distance from the center of the joystick to trigger combat sprint - I’d be happy for this.
Additionally, I’d really hope this would address the combat-sliding altogether. I’m not sure how clear it is, how much everyone despises this bug and is greatly annoyed by it. The benefit of implementing the joystick option is that it creates an entire new button to be available.
Maybe even higher than 75%, 85%… but 75% seems adequate.
Edit:
I talked to some vive players who say they are unable to distinguish what touching the touchpad is between 0% and 100%. A toggle option is still desirable. I think the root problem also comes down to disabling (or having an option to disable) auto-run.