I think that there should be something done with the two healer classes, the Musketeer and the Bard. Something that makes them increase the DPS’s damage just a little more than it currently does or decreases the DPS boost the DPS’s can do their selves (for example mage adds 10% compared to musketeers 5%). ATM end tier players skip the healer class because it merely doesn’t do the job. Why would you take a healer that barely does DMG to a fight where the tank is able to tank alone and a mage can give a 10% DPS boost compared to a musketeers 5%? There is really no use for it. Wouldn’t it be nice for a change where the healers are actually useful?
Currently, the Bard ultimate IMO is perfect other than the 5 min cooldown on the players after receiving the boost. I would say, just remove the cooldown, and the Bard would already be more useful and may be used a lot more.
This is just something me and a guy were talking about, and I think it should be heard