We did a couple mines today, again, alot of people I meet flatout hate that dungeon. Not only because it’s buggy and mobs need to be pampered and begged, for freakin’ minutes, until they dare surfacing from the deep and playing with us!!! (depending on group, some tanks finetuned how to bug-out the bugged mobs, but others just loose that shard).
My post is about the lightning though or rather, the absence of light. How come that the request of some people to have a more “immersive” environment was put over playability / health issues of so many others??
I talked to many in the last months after the change, seems the younger got less issues, but yea, me and others feel physically sick entering mines. The reason is, it’s literally pitch-black, on my headset (alot of quest users said same btw) and the flashes, be it from my own class, musky/shaman or others, if I don’t mute/disable them completely, is giving me a headache.
It physically hurts me to play this one dungeon, the mines, it’s a pain, every freakin time. And what exactly are we suffering this bs for, seriously? So a few players can get their "immersion " or what??? A mere convenience-request should never be put over playability and it’s definitly screwed for me and couple others I play with. I see nothing in mines, not the stalactites we are supposed to shoot, not the mobs, I orientate vaguely looking at health bars, all else is dark, it is just plain bs. I don’t even see the artwork as I could experience it in the first days of playing (and it was cool, actually…), now I see: nothing.
Also this lightning change was done just so, with neither providing a sticking mage spell - requested by so many! - nor providing a lamp which does anything. Actually I unequip this stupid crafted lantern since it makes the lightning so much worse and takes up the spot for health and luck potions if we do 15s .
Mine is currently a broken dungeon, imo, not only because of the ever-leashing and vanishing/falling down mobs in there, but also due to a very poor choice of environment. It was done just so, catering a certain portion of users - likely the younger ones and those on certain headsets - and it is hell since, for the others, just fyi.
PS: Spare your post if you think it is oh-so-fine on your headset - also, if you are in your 20s, did you know the 40-50y+ old only got 30% of your ability to see in the dark even in rl? Yup, that is the reason you don’t see the issue. Rather ask yourself would you get a headache if it was a lil’ bit brighter, like, really? Would it severly hurt your gameplay or detriment it? Well, there you go, other people get physically ill playing that content, catered to young people’s immersion wishes.
And I still think the darkness should hit the overworld caves already, where we can choose to go there or not, where all the immersion fans can farm as long as they like, not instanced content like BH or Mines I mean, wtf, what a stupid unnecessary change and the more time passes, the less understanding I got for this…