Been playing a lot on the quest and overall I must say it looks great and works better than I expected! Got a few things of note though:
-
Mount and belt items don’t always stay in line with your head, and looking down tends to skew everything to the side some. For Shaman, my main, every time I would look down to grab a totem, the left side would go up an bit and the left side goes down. Not game breaking, but annoying as they weren’t always where I wanted them. Oddly, if I look down, put my left arm down and my right arm up everything seemed to even out and if I did the reverse it would get worse.
-
In the sewer dungeon, the environmental slime that comes out of the walls is black in color instead of green.
-
Casting bars are always empty, never go away, and don’t always show the right name of the attack/spell. The worse I’ve seen is when it will just always say “Creationism” and never change to anything else. I’ve also seen it have the entirely wrong name, like a Stafraster showing Smash instead of wild bolt. The best case scenario is that the word changes to show the correct attack, but even then the casting bar is always empty and it just stays there until the next attack happens. I also don’t think I ever saw the little shield icon but I wasn’t really looking for it either.
-
A QoL improvement would be if the 10 people nearby that load in prioritize people in your party. It’s a bit rough to try to see if you have the whole team gathered when there are a lot of other people around (like at the dungeon entrance)
-
I seemed to have some problems hitting some buttons in NPC menus, kinda like the bug you guys fixed before where certain hand angles didn’t work.