Hey everyone,
Servers will be going live shortly. We’ve made a few changes since the Beta on Friday, here’s a quick overview:
- Scaling on secondary stats (Int, Str, Vitality, etc.) has been adjusted to address some inflation from the new Reborn gear.
- Potions have been adjusted again (along with the above) and Aged Enhanced potions now give 250 point bonuses.
- The Bard sound effects from playing notes are now much more restricted in terms of how far they can be heard.
- Fixed some issues causing voice chat not to work after loading into a scene.
- There is no longer a delay when starting dragon races.
- Fixed a bug which could cause you to get stuck when exiting a dragon race after racing a dragon for the first time after buying it.
- Fixed a bug which could cause loot bags to get stuck and disappear when you grabbed them.
- The Personal Bubble is now triggered by holding down both menu buttons for 3 seconds (so as not to accidentally enable it when pushing the Menu button while using Push to Talk).
- Rep vendor rewards will now show tooltips and explain what they are even if you can’t buy them yet.
- Fishing journal pages should now correctly show number of times caught and weights.
- You should now be able to correctly cast a Mage Portal to the Cutthroat teleport pillar.
- The North direction has been re-worked to be consistent with the maps.
- Fireball 1 now correctly adds to the journal.
- Backer, Founder, and Epic Founder dragons now have their correct colorings.
- Runemage spells cast by other players should now more correctly track toward their target.
- You can now see when another player who is a Paladin throws their hammer.
- If you charge bullets as a Scoundrel, you will no longer use the stored bullets when you burn a card.
- The Mission tab should no longer scroll back to the top of the page randomly in the overworld.
- Fix icons for some items including the aged enhanced potions.
- Chaos Casters will no longer teleport to you, and Chaos Rusher teleports should no longer teleport on top of you.
- Fixed a bug which could cause critter capture critters not to despawn.
- If a public event ends while monsters for that event are spawned in, they will now correctly despawn.
- New rings have been added to the loot tables of the world bosses, which have slightly higher stats.
- World Bosses will now have a 100% drop rate for capes.
- Your journal will now track your World Boss kills.
- Fixed a bug causing the background music to repeatedly play on top of itself.
- Some World Bosses have had additional mechanics added to their fights.