I thought I list a few things where the Paladin as tank is lacking where the Warrior is not. And in my opinion should be considered being not the case:
- When a Warrior dies and gets resurrected again it will start instantly with his horn back and at-least a bit of shield back fast. This makes it possible to get back on top of the aggro table very fast. However when a Paladin dies and gets resurrected it start with everything on cooldown, including the equivalent book of the horn. Thus rezzing a paladin is almost always a no-go. Because he will be useless for a very long time.
- Paladin unbending is still not working. I went again and gave it the benefit of the doubt of my previous test and went to a boss that does a lot of damage to make really sure unbending doesn’t work. Again confirming unbending doesn’t work
- When problems arise (bosses getting stacks, bosses tuned too strong, healer died) a warrior can slow down a target and run away from them. A paladin can run away and kite too up until an extend but it is a lot less smooth and less reliable. Having a possibility to slow a target would make the paladin have that advantage too.
More of a quality of a life improvement:
- There is no indication that the Paladin used its taunt book. I get constant remarks of annoyance mainly for another tank that not knowing when a taunt (horn book) has been used is really making things harder.