although I acknowledge the possibility of it being an issue on my end of misplay, but I’m beginning to feel as though the Lich King is the least tankable dungeon boss.
having to tank that dungeon is rather difficult for paladin. trying to keep aggro on yourself as a tank requires you to be face to face at close range with the boss that then shoots OTK orbs directly at you. now I understand it’s the tanks responsibility to move to the shoulder of him, but once moved he remains aggroed on tank and gets face to face again, therefore dodging the orbs is a fail. furthermore, the pally tank is lacking in strength especially in shard dungeons, as runemage pulls aggro away from tank immediately resulting in a dead tank.
could there be any kind of changes to this?