Were rolled out a patch this morning.
- Fix for the desyncs being caused on server and client
- Fix for certain class items showing up during dragon racing (EX: Musketeer Lifewell orb, netgun, etc. showing)
- Attempted another fix for Boss 1 leashing inside the Ancient Temple dungeon
- Lowered some attack values on new lvl 30 bosses to be more in line with other dungeon bosses when doing shard dungeon runs
- Fixed “Stuck Combat” button, should now work as it did before
- We fixed an underlying issue that we think may of also been causing the stuck combat bug in the first place so feedback on this would be greatly appreciated (You can continue to use the in game bug reporting tool for these)
We had to revert this for the time being due to it creating leashing issues in dungeons.
- We fixed an underlying issue that we think may of also been causing the stuck combat bug in the first place so feedback on this would be greatly appreciated (You can continue to use the in game bug reporting tool for these)
- Updated some weapon and mount icons
- Attempted fix to prevent monsters from disappearing inside the Abandoned Cave dungeon when fighting around the mining carts (Monster should now just path through the carts)
– Some things we could use feedback on in the form of the In Game bug reporting tool –
- Anytime the Ranger “Critical Spots” are not clearing properly and sticking around even after being hit.
- Anytime you are stuck in combat from PVE combat
- Anytime you still get desyncd (We believe our fix should hopefully solve the majority of these but would like to track them all down)
- Anytime you see VFX stuck in the air not clearing properly (Runemage spells, Musketeer effects, etc.)
- Anytime you get a hard crash (Orbus application shuts down on its own and brings you back to desktop of Oculus home for quest)
– A few things we will be working on in the near future include the Tinkerer profession, Player House Customization, Valve Index controller positioning, Scoundrel Ultimate re-work, Player resurrection re-spawn timer not showing properly, Crashes and any desyncs still around. I do not have a time frame on any of the items above but wanted to let the community know what some of the things we will be working on soon. There will be a blog post next week going in depth into the upcoming content as well as announcing when the Tinkerer profession and Player House Customization will be released.