We’ve got a new server-side and client-side patch going out the door today. In particular:
- The difficulty of Boss 4 and Boss 5 in the Normal Mode Raid has been reduced, to make it easier on everyone to complete those fights.
- The Tank Keeper Boss no longer has a chance to critically strike when performing its leap attack.
- On the client, fixed a bug which could sometimes cause a significant issue with the voice chat system, leading to lots of error messages being generated and significant framerate issues.
- On the client, attempted another fix for desync issues where you appear “frozen” to other players in game and can’t attack properly.
Thanks!