This is a request for a small change which would be a pretty nice QoL improvement for ranger which wouldn’t effect any other aspect of the game in any way
As most people know, rangers do a lot of their damage when they have there globes built up and you build these globes when you are 15 meters away from the enemy
So my request is change it so all ranged mobs (current and future) can cast from 17m+ I figured this would be a good time to post this seeing as there will be new things to fight coming with the DLC and it would be easy enough to tweak the numbers while you’re adding in the new mobs as well as update the current mobs
Currently we have as Ranged mobs:
Tear casters - 12m = Cannot keep globes up
Tear Wizards - 17m = Can keep globes up
Stafraster - 11m = Cannot keep globes up
Stafrage - 19m = Can keep globes up
Marksman Scav - 23m = Can keep globes up
Pistoler Scav - 16m = Can keep globes up
It’s bad enough that melee mobs move fast or can teleport to us, don’t make us suffer from range mobs not staying at enough range for us to be able to do optimal damage