In the previous beta, triplicity and contamination were activated with the first resurrection spell followed by polymorph. Is this still going to be the case? It seems more like a placeholder spell and should be swapped for a new spell.
Resurrection is a ritual that cancels all other spells while it’s active. This is fine when casting rituals outside of combat, but in a fight if you change your mind you need to wait for the ritual to disappear to cast any spells. Resurrection is also very close to the first teleport ritual rune, which has the same issue.
The talents are basically new spells: they should get new runes. Mages should have to practice more to learn a unique rune(s) for the buff rather than reusing utility spells that they already know. It really doesn’t make sense from a lore perspective for the ressurection rune to also proc damage dealing abilities. All other spells have distinct runes.