Hey @Jake_E thanks for the response -
The effect seems to consistently occur 2/5 of the time, regardless of location (dungeons, battlegrounds, etc), bolt type, etc. If the bolts are actually doing something and/or doing damage, there are no visual indications of it. Something interesting, but subtle, to note: it also has an “honest” kind of randomness to it… i.e., spells can go bug free several times in a row, followed by fails another few times a row, then bug free once then bugged once… point is, it actually seems to be random if that makes sense, by observation.
I just went in-game and tried doing things like both unsetting & resetting talents (in case something was screwy with, say, using my offhand to direct spells or if resetting would somehow clear the bug), unequiping items on my belt (in case some sort of buggy blocking effect was happening with my guiding hand being “in” a potion bottle or something), equipping different wands, casting spells while nekkid, changing hand positions, etc etc. Nothing seems to clear or curb the frequency of the effect.
… not sure where @Frank_R’s video is (what’s “DM’s”?), but to clarify: when the adverse effect occurs, it appears as though any launchable spell (firebolts, frost bolts, affliction, etc) instantly vanishes like 1 or 2 ft away from me after launching from my wand; no impact sounds or other effects are observed, only that the expected sound from the spell and visual effects completely disappear. It’s enough to make the game unplayable with this class since I rely on my innate ability to draw these incantations, and having my successful casts be hampered so frequently and consistently by forces beyond my control makes combat impractical.
Are there any other things I could try to troubleshoot and/or reset that might not seem obvious?
Thanks for everyone’s input and help!