Most of the meely overworled mobs are ungodly fast, be it stickfigure in higstep or scavs in the waistland. The crystal figures even teleport to you. All melee mobs more or less sprint strait to your face in a seconed.
I would suggest slowing them down, especially the ones outside of highstep to a more comfortable movement speed, probably at a 50% reduction. Would probably do the same to rhe attack animations. they are way to fast from a aesthetic perspective.
Would allow range classes to kill at a distance and make the gameplay much more enjoyable to watch.