First off, I wanna say that what the devs are doing with the combat in reborn is heading in the right direction, so kudos on making the monsters move around more, and for including dodging, both of which do improve the fights.
Now about weak points… I know this has been brought up a few times as a suggestion before, but with a huge update about to launch, maybe a dev can give a definitive answer on whether that’ll ever be a feature.
I honestly think that taking the precise aiming that’s available in VR and simplifying it to the point where a shot in the foot is worth as much as a shot to the head is quite a missed opportunity. It would make all ranged classes more fun to play, and everyone knows that especially the ranger needs to be more fun.