We were running a shard 10 airship and were on track to keep it a 10 until we got caught in a Death loop on the airship. This is a REAL problem on this dungeon for high level shards. When mobs spawn near the respawn point they will get stuck up high and that SCREWS the group. Shields are on cooldown, heals are on cooldown and it becomes wipe after wipe. The mobs should be forced to leash back to their spawn points to avoid this. This really needs addressing as it had all of us super pissed off. Really killed the mood to delevel a shard to such stupid crap.
Another issue is how close you are put to the shard exit. There should be a confirmation that you want to leave the shard while the shard is active due to the fact that if you exit, the game puts you below the world when you reenter. this other issue needs addressing as well.