Bugs with party size pulling

Currently if you’re in a party of 3 people you’ll pull 1 extra mob when you attack something and then 1 more for each extra person you add to the party after that.
In a 5 man party you’ll be getting 3 extra mobs as well as the one you attacked.
If the mob is in a pack with 2 or more mobs you get all the linked mobs and no extra mobs for party size.

Now for the issues, if you attack a lone mob and a group of linked mobs are nearby, due to party size you end up party pulling part of the mob group. As soon as you attack one of the mobs that were in that group the rest of the group will also agro.

for example.
image
Say each of the circles in the lovely drawing I made is a mob, the blue one is on it’s own while the red ones are linked to each other.
If you’re in a party of 3 people and attack the blue one you’ll also party pull one of the red mobs, when you now attack the extra mob you pulled, you’ll get the whole pack of red mobs since it’s linked to the other red ones.

There are not many situations in the world where this would happen tho, but in dungeons there are multiple situations where this can be a problem and often is a problem every time you run the dungeon because the mob layout is the same every time.

Additionally if you kill all the mobs in a pack except one and that one resets in some way or another, that mob is now on it’s own and will party pull mobs from the next pack of mobs when you engage it.

During the extended beta, I suggested that party pulling should be disabled in dungeons.

There is a similar situation in broken halls too, down the ramps after the first boss there are 2 individual stafrage and a pack of 1 stafrage and 2 stafrushers. If you shoot one of the lone stafrage you usually get everything there except one stafrusher, which follow along as soon as you hit something in that pack.

5 Likes

Enemies calling for help should be disabled in dungeons as of this next patch.

4 Likes

Can you also disable it as it relates to wildlife? Seen a few times post release where wildlife got called in to fight in a public event (bacon in the wagon graveyard)

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.