Can we please get a confirmed class ability and mechanics list. It seems nobody knows what the mechanics are with classes 100%. Items include: Taunts and there effects, aggro management effects, scoundrel curve range ranking effects, actual percent change and super effects all around, specific instrument uses for bard, cooldowns(actual numbers not someone with a stopwatch figuring it out), etc.
The point is this and many things are unexplained and unconfirmed making it near impossible to understand your class as a beginner or master it as a veteran without a tremendous amount of trial error, testing, actual timing and recording, number crunching, and research.
Of all things that’s frustrating this for me is big, imo it should be explained in detail in the journal so there’s no room for error, miscommunication, or lack of understanding of the intended mechanics and functions of each class.
As almost all of this is text based additions or rework I’m unsure why this has not been with previous and current patch updates.
There is also a lot of false or unconfirmed information both fan based and outdated info in game which is why I posted this in bugs and technical.