Is it triggering before you get into combat then you are just auto-running as combat begins? I just checked and in theory the auto-run shouldn’t be able to be engaged if you’re already in combat…I will take another look at that, though.
Looking into this, there was a bug because that’s how it was supposed to work. The horn should make you number one on their aggro table plus give you a little extra aggro on top of that (equivalent to a Provoke combo essentially) to give you some breathing room. I’ve fixed this and it will be fixed in the next patch.
That’s actually the end of the dungeon, the 3 mech bosses are the final boss, the big guy doesn’t come out (for this version of the dungeon). One of the 3 mechs is actually a “boss” and should drop loot guaranteed.
Sorry yeah all the new fish aren’t stacking, this will be fixed in the next patch.
I’m not totally sure how to fix that. If you have a suggestion let me know. Unless you’re going to pre-pick your target somehow.
We’ve made a conscious decision not to include any sort of Marauder’s Map style maps, arrows that tell you exactly where to go for quests, etc.
Thanks! And thanks for all that feedback, very useful to hear from someone who’s been away from the game for a while!