Closed Beta Day Two
Hey everyone!
Thought I would make a quick post since we’re now about a day into the Closed Beta. So far things are going quite well. We are still seeing bug reports of some folks who are having crashes on the client-side; most seem to be out of memory errors which will hopefully be fixed when we upgrade our version of Unity and switch to a 64-bit client during the next test.
Some people are still getting Connection closed by remote host" errors as well…not totally sure what’s causing those, but I may start a specific thread for that later so I can start tracking those down.
However, overall the test is going quite well. We aren’t seeing nearly the level of bugs/crashing that we were during the Open Alpha, and other than some initial issues with the new Friends feature, the server has been rock-solid since we booted it up, with no hard crashes to speak of. So I’m feeling really great about where we are overall in the testing schedule.
To those few of you who are already braving the Desert, I’d love to hear your thoughts on it (the environment, enemies, etc.) I’m sure you’ll be trying to figure out how to track down the new World Boss, but be sure to explore everything as there are some other neat things as well you may not have noticed yet…
Overall I’ll be around sporadically today. I am trying to begin treating these Beta periods the same way that I would when the game is live, meaning I am checking in every couple of hours but I’m not just sitting at my computer for 24 hours straight (since obviously I won’t be able to do that when the game is up 24/7). That way I get a sense of how mature the client/server actually are – do they require constant attention or can they be left alone for large periods of time? So just letting you know that if you have an immediate issue, please feel free to @ me here on the forums and I will get to it as soon as I can, otherwise you will see me popping into threads every few hours to answer questions and diagnose issues.
Keep having fun and I’ll see you in-game!