Just putting my 2 cents that I’m pretty against the Dynamic Scaling as well.
Although I would be fine with only having it scale in the instanced Dungeons where it doesn’t affect my day-to-day travels in the game.
Someone is having trouble leveling up in game or is lonely?
Queue for one of the many scaled dungeons and immediately learn the game from 4 other people.
Also maybe prioritize to match the same level people together so that they can help each other out after the dungeon.
As well, how is PvP going to address this?
No one is going to want to Opt-in to the World PvP because theres going to be a mix of lvl 5s and lvl 25s in every area since it’s scaled.
I also like the factor where you race to level 30 and those who are good at games can beat the player rush and get ahead. With Dynamic Scaling every zone is going to be crowded with people which could be bad or good but I guess we will see.