The in game voice in raids should work like it does in dungeons. Currently it works like the overworld, having distance restrictions, and is pretty useless for raids. You have to get so much distance for most of the bosses that you’d never hear people. While we use discord primarily for raids, the few times we’ve needed in game to accommodate a random guest or a quest user that doesn’t have discord side loaded its been useless.
if only that was possible, the current quest isn’t capable of running multiple apps at the same time so unfortunately quest users have to rely on using discord on their phone or the in-game audio which isn’t exactly reliable.
This is a good point, I’m not sure if there is a reason it is not currently like that (it’s been a while) but we’ll look into it when we are working on the next raid to see what we can do for that.