While i won’t pretend to know how the playerdriven armory here is set up or how interguild (well, inter-fellowship) politics are in this game, i certainly agree with Johann on how progression lists are usually done in mmorpgs:
There is always (always) the first kill e-peen list. Depending on the game, sometimes this list will only be for static raids, other times it will also include world bosses which may or may not have pvp involved, it may include dungeons, it may even include special events.
Usually there will also be a clear time list with the same distinctions as above. There may also be subdivisions into bosses and trash. Or further subdivisions on bosses seperately. Or even further subdivisions showing dps, hps, ehps and so on and so forth.
With the shard dungeons working like they do having modifiers, each modifier set pretty much makes its own “static dungeon”, which further complicates matter if you want to compare apples to apples.
Lastly, these e-peen lists were in most early cases just posts by X trusted member of Y community, maintining a simple multi-indent bullet list on a forum, based on community feedback and screenshots. Nowadays these lists are often “pulled” from advanced log parsing sites.
Regardless of the form they have taken in the past and take now, weight is always on comparing apples to apples. As soon as “fruits” are being mixed in the comparisons, the list regardless of the form it has taken, loses its credibility. And without credibility, the list itself has no value.
Just my 2 cents