Hi Devs,
since you are redesigning the whole world, there is one thing that really is important to me and I guess many many others regarding the movement in the game.
We come so often across areas, where nothing visible is in our way, but we are not allowed to walk further. See the screenshot below for reference.
The world at a whole would feel so much better, if you would be able to move freely and not get stuck on invisible walls where there simply shouldnt be some.
The problem goes even further when you play for example the Rainforest Instance in original Orbus where when you walk near the boarders of the map, there are some “single field spots” that are invisible and still blocking your way. You can even get stuck in a strange invisible one way trap and have to teleport a way back to get back to something where you are allowed to teleport and walk again. This was annoying me so many times and I would appreciate it more then anything else, if there would be a way to make the boarders of the world more intiutive and logical.