Only few things which I feel are buggy:
- My turret seems fixed in mechanics, but not in appearance, means, I can shake, see the flash, drop it down, and it heals me, yet it doesn’t change to the usual “grey” appearance
- Is a better weapon in the game, at all? I still have my starter weapon and it feels very weak
- (Is there any gear for the musky in the game, at all? At first I thought the gear applies to all classes since there’s no class indication on it, now I figured I only, likely, got a set of ranger gear which does show equipped on the musky also, though.)
- Playing with Rift Controlles I have a really hard time grabbing the orbs with the new hands. I need to like reach back until almost hitting my chest, which feels clumsy and they often just slip through my hands. I don’t have such issues in the original game
- Lifewell-Orb is way too bright the orb itself and the lifewell as well… arggggh let me close my eyes
And a suggestion which was mentioned already very, very often: Default of the Musky turret should be heal, not damage. This is a pressing issue in the current endgame when healers crash or logout and for leveling, specially when mobs are scaled or in groups, it is likely also the option which is more used than the dmg one.