New classes: Juggernaut and Beastboxer

The juggernaut would have a robotic/enchanted suit that allows them to take heavy damage and they can have certain weapons based on their juggernaut armor level. High level armor has better weapons to choose from, such and an arm cannon that shoots different orbs like lava or slime or toxic balls. Another weapon they could have is grabbing arms which they can use to target any enemy and grab them and pull them in for a slam or throw, which can be combo’d into a giant slam attack or a air grab slam. I can make a small animation demonstration if u need it. Next weapon would be the axe arm, which has low range but decent damage and can be spun to hit most enemies. The final highest level weapon would be the death machine, a devastating charge move that rises giant totems from the ground that charges your suit while your in it and boots you out, and the remaining juggernaut becomes a juggernaut titan death machine. You control it using a controller and use your powers to grow death towers from the ground to kill enemies (don’t work in pvp) by blasting them with charged lazer beam attacks and you can disassemble yourself and reassemble into a death cannon, death rocket or alpha death tower. You have to put the parts in the right place and if you fail you will be kicked out of the suit and it will reassemble, taking about a minute to complete, before you can use it. You cannot switch classes in this time. Once it reassembles you can control it again. It’s final ability is self destruct, in which it will fire and orb into your control station (the safe area that builds around your character when you control the juggernaut) and it will glow its color depending on the level. Then it will crumble and summon a giant totem under it that grows and ups damage outputs heavily or increasing max health, depending on which one equipped. The next suggestion is the beastboxer or beastbrawler whichever you choose to call it. It has two gauntlets and can use such gauntlets to attack. Decent knock back potential and the more you level up the greater your strength. Another feature is the block, which you hold the gauntlets up in a defense position to soak damage. The damage is negated by half and the other half becomes an attack bonus which helps greatly. It’s super ability is the giant fist and it happens when you soak more damage then your max health (it carries over until you attack) your gauntlet becomes a giant glowing hand with rocks forming around it and when you hit an enemy it has extreme knock back and deathly area damage. You can only use it once before recharge, which is 20 minutes. Another feature is armblades that pop out to give certain effects, given by canisters, like the toxic canister, the magic canister, the fire canister, and the bloody canister. The toxic one slows and slowly deals damage to the enemy, the magic canister makes your blades glow blue and become longer, like magic swords. They can also be blasted. The fire canister lights enemies hit by it on fire. The bloody canister causes the enemy to become dizzy and stop focusing attacks on a certain target, because it’s body is fighting against the wrong blood. Message @IAmADemonGiveYourSoul#2784 on discord for more. Also the beastboxer can become a beast accociated with the certain gauntlet obtained in the world on the ground by punching the ground and obtaining the sign, which can be equipped in the slot as would the sheild for warrior. There are bird, bear, wolf, and boar.

Can we have a beatboxer class? The sicker the bars, the sicker the parse!

Now I didn’t read all f that but you’re essentially presenting shaman just with more health and… a very confusing “death” idea

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Sorry my ideas are kinda jumbled I just wanted to get them down. The end part is where the juggernaut is like the shaman and maybe it needs a little more balance. If u are confused I can add u on discord and u can see

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