No more party wide guaranteed drop?

#1

in oldbus there used to be a guaranteed drop for 1 member of the 10 man party, but now that is no longer the case. is this intended? sometimes people,including me, get reagents so is that taking the place of a loot drop?

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#2

I don’t recall preborn having guaranteed loot drops in the raids. Are you saying it used to have a guaranteed drop for 1 raid member from each boss? If so, that was certainly not the case. Or are you saying there was a guaranteed luck drop for 1 person per raid?

#3

They might be confused because of the guaranteed drops for one party member in shards.

#4

that was only a thing in tradu mines or? 1 guaranteed drop each person after 5 kills?

#5

Ya, tradu had the luck drop thing you described.

#6

Thought it was also in the raid, as I think it was at least one person got something on every boss fight, while now the most common is for no one to get something

#7

You guys must have had some crazy luck

damn RNGsus

#8

We had so many raids where no one got a drop, you guys must have been very lucky

With the way raid drops work though they couldn’t add a 1 drop per boss thing as if 9 people have killed it that week you can control who would get a drop which could easily be abused by those that care enough

#9

With how quickly we go through shards, I almost think it should drop an item for everyone every boss

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#10

This would make the end game incredibly short

#11

Well I don’t mean dropping real gear… But tbh I’d love for shards to drop at least. It is way worse in reborn with fewer epics and way more pieces to reroll

#12

i disagree you already can get a lucky drop in shards so i dont know why you want more

#13

Because you use 30 plus shards on a single piece of gear and still end up with bad affixes

#14

get better RNG

#15

and do more shards

#16

Rnjesus hates me… And that is a Bs answer for imbalance and bad design. The fact of the matter is that in OG, we got epics from every dungeon and we only had 3 pieces of gear with affixes on 4 different classes. Now we have 7 pieces on 8 classes, where 5 of those pieces have 2 affixes each… And dungeons mostly drop blues if you even get anything

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#17

I do think that there should be a better way to get more shards, but I don’t think that getting more drops is the solution. EX: 5 minor shards can be traded for 1 major, 5 major for 1 glimmering, 10 glimmering for 1 effervescent.

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#18

I love sifts idea this needs to be implemented