I have ~60h of Orbus since the Quest released. There are few things here and there that I saw day 1 and thought they would be fixed at one point as the game would optimize and better understand the console.
The 3 annoying most ones are still there though.
1- LOD bug with the fence leaving the town from the door close to the event in highsteppe. There’s an invisible fence right there and I see many people running into it and saying it’s a buggy game. That was temporarily fixed in an update but we got an update few days later that broke it again.
2- rain. I know the devs haven’t found out how to show rain and still perform well on Quest. Which I can understand. But can we at least get the sound so we know when it’s raining?
3- blue orbs to replace player… Smart move! But can it prioritize party? Sometimes I arrive at a location before my 1-2 friends in my party and then they arrive as blue orbs with no name no nothing to know that they are those little blue orbs.
And while I’m here - the warrior class can hold his weapon up high to reload an attack. The sound is sometimes higher than the environment and other sounds which I like! But other times it’s muffled by the surrounding sounds and we can barely hear it. Any way to make it always the sound we hear the most? And it seems like I need to have a perfect angle and not move my head or rotate my character or it resets the “holding” time. A bug or designed to be used only when static and holding the right angle?
Btw I hate to make a post with negativity even if it’s constructive critiques. So I’ll end up by saying I’m super hyped about the DLC and it made me so excited that I’m back playing this game every nights. I love it!