While I agree that they made a crazy good job I still think there’s always room for improvement. Most of the bugs I notified have been corrected between the last time I played/noted them and now. Devs find new ways to push the Quest further. Comparing it to a PC is a lack of understanding of the actual hardware. 4gb of ram in a PC vs a phone vs a dedicated gaming platform is different.
And I’m not saying it to insult you or anything. It’s just that the Quest is made to play games while the PC is constantly multitasking and run way heavier things. Quest will never be a modern PC. But it can be optimized and it’s all using the same hardware and running the same softwares so it’s a known environment with much more control over the outcome.
I’d suggest you to read more on certain games that were ported to the Quest from PC. Maybe include Vulkan and VR in your research. There’s a lot of good read on that if you’re passionate about the technology.
With that said - the 3 main issues I had seems to be patched already. I am sorry to have posted it too late i was sure to have experienced the same issues last week but it seems to be resolved this week.
Thumbs up to the team