Orbus still recieves input when Oculus menu is open

Orbus seemingly ignores when the oculus home is open (e.g when the oculus button has been pressed and orbus is now in the background with Oculus Dash in the foreground).

With other vr games, the game loses input from the controllers and headset while the Oculus Menu is open whereas in Orbus, clicking on menu items in Oculus Dash also causes the character to teleport about.

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I like that… it means i can continue Walking with party and check the time for example

But it also brings a problem; if you are typing using the Dash keyboard with X and A buttons rather than touching the buttons, you might be surprised to find yourself half way across the map since you’ve been teleporting every button you press :yum:

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the exact issue I’m finding. I’d rather not die because I was changing my current song on spotify and ended up teleporting into enemies I wasn’t prepared for :sweat_smile:

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We are tracking this issue, thanks for reporting.

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