Please excuse the ugliness of the mockup I made here, it’s just to give a quick visual idea of what I’m getting at. This essentially comes from the idea of focus targets in other mmos.
When you’re looking in different directions during combat it can be difficult to see boss status displays at all, much less when they begin to cast. This is especially true with bigger enemies while you’re playing as a tank, though I feel a static status UI element could be useful for any job.
I imagine this as showing the last target you hit, or perhaps we could lock onto a specific target by creating a button combination akin to how we enable auto-run. Adding this as a personal function to the tagger tool could work as well.
It would be preferable to be able to customize where it gets pinned in your view, how big the display is, and an on/off toggle completely somewhere in our menu. To be clear, this is meant to stay at the forefront and locked in place as you move your head around. What do people think? Good idea, bad idea, or how it could be improved?