PLEASE, move the start mobs in sewer(yes, asking again)

On alert shards you can EASILY get stuck in a death-pull loop costing the party a lot of time. Just now we spent 5-10 min dealing with that and it should be easy to fix by just moving the packs back a little, like this:
Image 1537

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Yeah this was a horrible start to the shard

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Ya, accidently goofing up 1 time on an alert = easy death loop.

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Hey i dont know if this is well known information, but all you have to do is drink a masked scent potion on alert shards, i didnt even know that was a thing until i sold over 400 in 4 weeks and i started asking what people were buying so many for =) hope this helps!

masked scent potion works, but that shouldn’t be a requirement for avoiding a massive time loss at the start.

I’ll ping the team to take a look at this one. How much further do they need to be pushed so they don’t aggro, about like in that picture?

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The amount shown in the picture would be enough I believe.

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I talked to the team and we should have a fix for it in the next major client patch.

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