Protecting the Donkey Wagon by Wenderwood

I am leveling my third class and was helping a new player with the quest where you need to protect the donkey cart. We just killed the two archers that you have to pass when the cart then turned 135 degrees and started driving in the wrong direction. We ended up losing the cart to the wargs after that.

Thanks for the heads up, some of the NPC pathing need tuned in the future. Was this the only time you had this happen or have you had this happen before? Either way we will be working on the pathing system in some of the future update, but until then sorry it happened its always a let down when it does.

I’ve seen similar behavior with the Donkey cart and the villager escort from guild city to the twins. It happens a lot and from what I’ve noticed it happens most frequently when mobs are killed before they’ve had a chance to aggro the escort. Then it seems like the escort path starts “looking for trouble”. The villager will wander straight into the Alma Sprites nest and the Donkey cart will turn around back towards new wargs.

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That does go along with what we did. We was clearing the path ahead of time when this happened.

I have only attempted the full trip twice, once for myself a while ago and then just now while helping another player. It did not do this the first time.

Maybe it got scared and ran of from the fight! :blush:

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