No, I don’t think it needs to be the default option and I somewhat agree with you that talking to people should be just natural. However I still think the option needs to be there for the people who specifically look for it.
When I first installed the game during the gold rush I went to the menu and specifically looked for it, since I knew as a veteran gamer that most other games have a PTT option… yet couldn’t find the option.
Now that I bought the game and I’m playing again I forgot how it used to be and I went to the menu again to look for the option, couldn’t find it again, which lead me to create this thread and I think there are plenty of people like that…
Just think about it… if steam users go through all the hassle to use third party apps to solve the push to talk “problem” (a quick google search will confirm that), that means there is a demand for the functionality, but no, I don’t think you need to make it default. However on a side note I think you do need to put in a more aggressive warning (can’t remember exactly how it’s presented as I didn’t create a new character now) so people know they’re mic is on even if they skip the tutorial otherwise there are concerns for privacy. That could also cut back on the number of hot mic new players broadcasting weird noises who aren’t aware.
Otherwise I don’t think this is something that should be a ‘remedy’ to any specific “problem”, so the reason for adding it shouldn’t be to “fix” anything, but more like to have the option available for the people who prefer that, especially since it’s pretty much industry-standard now to have it, but yes, make them look for it in the menu and keep the hot mic as default imo.
If you are looking for a specific reason though, the streaming one above is a good one to consider. You may have guessed it based on my previous posts, but I am a streamer and I’m currently missing out on all the social interactions of the game if I choose to stream Orbus, simply because I have to have my mic disabled in-game, since I’m constantly using it to talk to my audience, which I don’t want to bother random players around me with.
But having it disabled means I cannot respond to a player near me who asks me a simple question, even though I’d love to do that… If I had push to talk I could constantly talk to my audience and when I wanted to address a player next to me I could simply hold the push to talk button and talk. That’s an example of something that cannot be done with either the hot mic or the mute after constant broadcasting you suggested above. I’m sure thought, that many people who are not new, but still cannot create a quiet environment, like the ones who posted above, would appreciate the functionality and wouldn’t mind crawling through the menu and finding it even if it’s not the default option.
So yea, to sum it up, I still think the best option would be to add it secretly to the menu with the layout suggested above aka:
- designating one of the inventory buttons as the mic button (maybe the left one on the oculus controller, since that has the game menu button, which doubles as an inventory button so technically the left controller has 2 buttons atm that do the exact same thing)
- using a similar layout to the one presented above for the menu: mic button function: push to talk / mute while holding / toggle mic on-off (with a delay of 2-4s that would toggle the slider currently in the menu and this being the default option so the default hot mic doesn’t change for new players)…
Thanks for reading! I really hope this gets implemented.
Edit: I forgot to mention that in case you’re concerned that suddenly everyone would use push to talk and ruin the social aspect of the game, I can bring up echo arena as an example, where the hot mic is the default option, but the menu does have a push to talk option, yet most players simply prefer the open mic, unless they have a specific reason to change. And in case they do have a reason it’s still better to give them push to talk than having them constantly muted.