PVP outside of the wilds


#1

Would be nice to duel outside of the wilds. Great way to kill time and test out the gear you have on.


#2

Yeah, something like challenging someone to a 1 vs 1 would be an amazing feature, also if one of the player would die, it would rather trigger an “unbending” effect and end the PvP immediately, or something like this :slight_smile:


#3

I love this idea, a duel option would definitely be a great way to kill time and/or have fun practcing pvp with friends using actual gear stats and talents without having to fight in the wilds.


#4

a nice way to kill time and show off skill anywhere anytime


#5

I to would like to have a duel system


#6

I often thought it would be interesting to add an event where everything is PVP. Kind like “The Purge.” 12 hours of mayhem. Maybe limit engagement to your level +/- 1 or some rules like that to force good sportsmanship.


#7

That would be crazy fun xD
To add to it lock off all private instances such as house, guardian Bart area, dungeons etc, so you can run, but u can’t hide


#8

I like the idea of a dueling system because it could have the pleasant side effect of livening up cities.


#9

Duels are something I’ve wanted for a very very very long time.


#10

Same, i asked that in beta. Going in the wilds to 1v1 is really annoying


#11

Dueling would be great. I’d personally just like all zones to be PvP for lvl 20’s. You could make it so you don’t drop items outside the wilds.


#12

Honestly that much pvp would be annoying for some casual players who just want to play and level, I personally am not a fan of pvp and I think dueling is a great factor but allowing pvp everywhere will chase away people who are here for casual gameplay and farming.


#13

You could easily make a system to OPT into World PvP.


#14

Yes, I agree. What if people just wanted to keep killing me? I think I would just quit the game to keep dying, losing stuff or having to repair.


#15

In all reality, I just want different environments for pvp. Imagine fighting in highsteppe with the multi-level terrain, buildings to hide behind, etc… It would be sooooo much better than the flat area we have currently.


#16

Guild city next pvp zone


#17

That’s actually a really great point.

Why isn’t there like any obstacles for the Wilds chest area for example??
I think Trees allow pass through and don’t block anything.

But the Devs want to add Battlegrounds in the future anyways.


#18

Hey Riley,

Is there ever going to be a change to the character movement?
Like is the character skipping while sliding a limitation in Unity or a design choice to work along teleportation?

This is my biggest gripe in PvP.