In my continued attempt to make True Affliction useful (it’s not and won’t ever be until fixes are implemented), I’ve been trying to use Arcane Ray but the spell’s graphics do not line up with the actual hitbox. I have to aim about one foot to the right of my target, hitting complete air in order to deal damage.
This is frustrating because the useless talent is now even more useless because a huge aspect of it relies on you knowing that to hit the target, you have to completely MISS the target. This is not in line with OrbusVR’s skill based combat.