yes please, during the beta I suggested that it decides which mobs are going to resurrect when the shard is started and also make sure only a set percentage of them will resurrect. I think that would be the most fair solution as if it’s just capped you could still get a lucky run where you get almost no resurrections and therefore have an advantage time wise just because of RNG.
Also making it be a constant elite to non-elite res ratio would be best.
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