There’s a new server-side patch going out this morning in around 30 minutes. In particular:
- The looting system has been re-worked such that loot that is assigned to you (e.g. loot bags and Boss Chests) will now still be visible even after you log out and back in order leave the zone and return. This should hopefully make it easier for people to collect loot if they get disconnected for some reason.
- Changed the way the stacking works on several of the new buffs for the talents. These talent buffs still won’t stack multiple times for the same player, but they can now stack up to 3 times for different players, to help alleviate any restrictions about group composition. This applies to the Warrior’s Bleed effect on Rage, and the Runemage’s Frost and Fire DoT effects from the Tormentor tree.
- In addition, the Runemage’s Affliction DoT can now stack up to 3 times, either from the same or multiple Runemages.
- The Ranger’s Overcharge was re-worked such that the base benefit of the 7% per globe boost is now applied to any special arrows that you are using before the globes are used up by the Overcharge shot.
- In addition to that, the Ranger’s Poison arrow behavior has been standardized such that the number of globes that you have charged up when you originally fire the arrow determines the tick damage, rather than the number of globes that you have charged up when the arrow strikes the target.
- A bug was discovered with the Runemage Ice Lance where it was sometimes striking the same target twice instead of once. This was happening with the base Ice Lance and also when the Ice Lance received its bonus damage when a Slow effect was on the target. This bug has been fixed, so Ice Lance will now only strike a target one time on each cast.
- This puts us in a weird position because on the one hand, this was more damage than was originally intended for Ice Lance, but on the other hand it’s been a bug for so long that it’s pretty much baked into game at this point. Therefore, we have increased the base damage of Ice Lance as well as the bonus damage applied. So you will see larger numbers appearing for the Ice Lance casts, but this was not actually a buff to the real amount of damage that was being done previously.
- The Musketeer’s Empowered Turret will now apply its own Poison effect to the target even if you have also applied Poison.
Thanks!