This might sound negative, but it is the results of the level scaling:
I no longer:
Help new users - because they aren’t serious about orbus, they don’t stick around
Dungeons - new users waste our time so I just quit if i see any less 2 level 30 since they just quit and to all kinds of stuff to ruin the dungeon queue
Overworld: There is no point in helping since the rewards aren’t worth it.
Events: I let them die so that the event becomes easier and ends faster and again, there is no reward in helping new users since they don’t like reborn and don’t stay.
So, what a crappy environment to continuously play in and since the DLC, the dev’s once again went quiet and the game becomes once again in Limbo…
The old Orbus was magical and that’s what players are looking for in a game!
I know I will get for and against this post, but ultimately, to put smiles on everyone, both games should be a reality, as one, together! (horray to Old Orbus!)
One last thing to note, I see less than 1% of user who actually stay with orbus, so I think that speaks for it’self!