First of, the chaos styled enemies. they have so much cool details that are almost completely hidden by the shader they use in-game, making them mostly just look like purple humanoid shaped blobs. I think they could look so much better if you tweak the shader a bit to not completely blow out most of the details.
Here is some close ups with a different shader and a different color on the details:
Second, the aberrations on the forsaken isle. they just straight up shouldn’t have a shader at all. They look really good without one and the colored shader they currently have in-game suppresses so mush detail and just makes them look bad.
Here’s what they look look without a shader:
I just think it’s kinda sad that there are these really cool looking models/textures that are made IMO a lot worse by the shader they have in-game.