I’m not much of a PvP player, but the current XP bonus for PvP seems a little pointless. Right now all it seems to serve is as a check whether or not the player remembered to disable PvP before exiting highsteppe and enable it before turning in a quest.
I enjoyed the wilds before, there was a risk to going out there and if I got killed then it was a risk I took. Without being able to teleport home with PvP enabled and not having all the graveyards memorized it’s too much a risk for too little reward. Also considering that most of our XP comes from missions now rather than straight grinding there is less an incentive to turn it on.
I’m honestly not sure what a good solution might be.