At some point, I would expect that we will have mounts. Now, in VR, this could be used a little differently. This could actually be brought in at an âearlierâ stage (most mounts seem to get provided after level 20ish) to provide an answer for the locomotion problem. Of course, this is not relevant for combat. The mounts could be tied as type to locomotion method. Ie; a flying Dragon would be really cool but would make most of us sickerân a dog with âsmoothâ locomotion, (Wowâs flying dragon does that to me in 2d!) while a âflying carpetâ does short teleportation hops. Same speeds, just different types of locomotion, and mounts, available for whatever makes people happy. Making the same mount available with different locomotion methods available kind of wastes an opportunity, to me. Also, a lot of us can take an uncomfortable locomotion for short periods (combat) of time, so this could effectively remove the locomotion problems; a lot of dungeon battles, at least for ranged dps, involve just standing there for most of it, just moving to get out of danger. The battles in grinding are usually over quickly, one way or the other.
One last point on mounts; covered wagons could work as town to town âtaxiâsâ. With a window we could look out of if we wanted to or just grab a stool (bring your own) and sit on the bench to wait it out.