This poll is coming out of the discussion that was started in the below post:
Basically, some of us don’t like the Ranger mechanic that requires a player to spam shots in order to maximize their damage output. Right now the game puts a limit at 3 shots per second. What this means, is that to maximize your damage output, you need to spam arrow shots as fast as you can so that you get off 3 every second, while also using the charged and special shots when available.
(There is also a bonus that Rangers receive for shooting targets from a distance, but for solo-players, this really only applies to the first couple shots as most mobs close the gap quickly enough that you lose the damage bonus almost immediately)
Our main complaint is that spamming arrows isn’t fun, doesn’t feel realistic, and for some people results in “Ranger’s elbow” which forces them to take an extended break from the game to recover.
One solution I proposed was to implement a meter that (every time you draw the bowstring) charges to max damage over 1 second and then begins to decay if you hold past 1 second (decreasing damage). What this would achieve is rewarding players for how well they can time their shots instead of rewarding how fast they can shoot.
There were also other suggestions such as adding a required quiver draw to slow down the speed without implementing a further speed cap.
Anyway, I’m happy to admit that my way isn’t the preferred way if that is the case, so here is a poll to see what everyone else thinks:
- I like the way things are. I think damage should be determined by speed and accuracy.
- I don’t like spamming arrows. I think base damage should be determined by pacing your shots correctly at intervals determined by a charging meter (or something similar). Bonuses from special arrows and the charged shot work as implemented.
- I don’t like spamming arrows, but I don’t like the idea of a charging meter either. I want another solution.
- I don’t care and I’d rather have the devs work on new content than on implementing playstyle changes.
0 voters