I don’t know if this is how it works on other devices but on Oculus Quest if my controller is not directly facing forward then my joystick directions change. The joystick movement is in relation to my physical body and not to the controller itself.
For example let’s say forward is N, backwards S, left W, and right E.
If my controller is facing E, I would need to move my joystick W on the controller and forward in relation to my body.
Also sometimes when my hand has lost tracking and is spinning in place, once I get the tracking back my movement controls become inverted. This makes moving out of telegraphs incredibly difficult.
Edit: I’ve only ever had this happen with the controller that has strafing, never had it happen with the controller for turning