I’ve tried using arcane ray and the rune mages super charge ability. I’m assuming you shoot them at the enemy at close range. However, neither does any damage. How should they work?
I’ve experienced this both on the Quest 2 standalone and using the link.
Ok. I wouldn’t have thought it’d make that much of a difference. I’d expect the ray to deal damage based from the tip of the wand regardless of adjustments. I’ll be on tonight and try it.
That is at least how we understand it right now, regular adjust means its aimable and changing the position does not alter firing angle (it seems to be based on the wand adjust others see aka default)
When i do it i basically stick my wand and my lend a hand in the there chest. Hits for some pretty high damage. Very situational depending on the boss. Have hit 160k with it before though.
Just to follow up. I tried getting close and almost putting my hands through an enemy worked. I was able to use arcane ray and the supercharged ability. Having said that, it would be nice if the range of the spell was tied more to the graphic that goes with it. It’s just not apparent what the distance required to cast the spell is.