Perhaps, I’d have to sit down and do some math to be sure. I’m unsure how rapidity/precision interacts with charged shot.
I definitely think that rapidity is inferior to precision however. On paper, they’re identical… 330 bonus to one arrow, or 110 bonus to three arrows. However, that doesn’t factor in reduced accuracy from shooting faster, or loss of speed and/or buff uptime due to tiring more rapidly.
Anytime you’ve got to stop firing for any reason you’re losing your rapidity buff, which then has to be built up again. Precision doesn’t have that issue.
Timing runes are more difficult to activate using rapidity. With precision, the game literally tells you when to shoot.
The only way I can see rapidity being better is if the extra shots recharge the super meter faster. Shooting closer in would slow that charge, but the extra shots may increase it. I’m not certain how it interacts with supers to be honest.
It just seems to me that rapidity is working three times harder for at best the same result, and at worst a dps loss due to lower accuracy.