Annnd that’s a wrap! Beta 4 has now officially ended! We’ll be sending out details early next week on how to claim your Steam/Oculus keys in preparation for Early Access, and we’ll also keep you up to date as the head start approaches on what you need to do to prepare for that.
I’m sad the tests are over but extremely excited for EA. I’m glad I was able to take part in the tests, I had an awesome time.
I can’t imagine the stress you guys are going through getting ready for EA. I just wanted to say thank you for all the hard work you’re doing and you guys are doing a GREAT job!
Seconding Elk’s comment ~ Thank you to everyone for being so damn stellar. Orbus quickly became, and has remained, my favorite VR experience and I can’t wait to see you all again come the 13th.
A quick question though (sorry if it’s been addressed): Will the friend list persist to early access?
michael has a point. i’ve been able to hang with the hardest of monsters as musketeer. but it all evens out. ranged and runemage is the top damage dealers but musketeer is meant to be more supportive. you deal some decent damage, you heal, an your cc orbs splash on multiple enemies so it makes team fights much easier. it’s all in how you use him
it’s hard to draw a bow and move at the same time, same with rune casting. and I don’t know if there’s been enough testing to see who does the most damage over time. Gunners don’t suffer from fatigue like some of the other classes.