As it’s fixed im hijacking this thread
I spent a few hours today trying out dragon racing and quests and noticed a few bugs. I wont add any names, because I’m just going to mix them up.
On the “beat your own time quest’s” if you beat your own record, it raises the completion level, but if you play again it seems to only count your latest attempt compared to your top record, and I had it go back down to brons from silver, and get more incompleat as I played.
Triangles don’t always register in time before killing you, even on paths where you don’t skip triangles. (had this happen after tunnel in highstep zone)
Problem could probably be avoided if the script always checked/pinged the last triangle before killing the dragon, or just checked a lot more often, im guessing it’s at 1/s right now?
Some of the gold rewards required almost nothing to beat, and some required cutting every corner. Very uneven.
Teleportation to the top of the dragon race area with your player after the race is still happening
You can skip obstacles but still get the bonus golden triangle by flying close to them and snagging the triangle with your wing. should probably get fixed.
If you fly your dragon close to a wall, or under a something , you get the wall void blackout. This really should not happen.