"And it also precluded you from making “smaller” teleportation jumps more quickly – so if you want to only go 5 meters at a time, or make a small adjustment, you still had to wait the full 2 seconds to teleport again, which means you would fall way behind someone using the sliding locomotion unless you perfectly teleported the full distance every single time.
Instead, we came up with a mechanic where when you go to teleport, the teleportation grid “builds up” over time, indicating how far you can currently go. Here’s a quick example:
So if you teleport only half the distance each time, you can teleport twice as often."
All distances are ‘optimal’
Though you could make the argument that it would be less clicks to go from point A to B. If that’s what you meant than I would agree you have a point.